Mastering the Conflux, the roguelite solo mode introduced in the Endless Ragnarok expansion DLC for Granblue Fantasy: Relink, requires a deep understanding of pathing, resource management, and power-up synergies. Accessed via the mysterious gateways in Seedhollow or the Tredame Sanctum, the Conflux tasks players with navigating randomly generated rooms to collect enhancement materials, Weapon Transcendence items, and Master Trait unlocks. To consistently clear the deepest depths within the target 20-minute run time, players must optimize their Endless Ragnarok Conflux best power ups selection and master the mechanics of Endless Ragnarok Conflux resonance points to survive the brutal scaling of Chaos-difficulty encounters.
Success in the Conflux is not merely a matter of mechanical skill; it is heavily dictated by your draft choices and room navigation. Whether you are running the top-tier Sandalphon to spam lightstep sword waves or utilizing Beatrix's high-risk Delta Clock mechanic, selecting the correct rooms and power-ups determines whether you reach the final depths or fall to Beelzebub's punishing AoE attacks. This guide outlines the optimal Endless Ragnarok Conflux area selection patterns, breaks down the room types, and ranks the most effective power-ups to secure successful runs.
Conflux Room Types and Selection Hierarchy
Every run through the Conflux presents the player with branching pathways at the end of each cleared room. Understanding the rewards and risks associated with each of the Endless Ragnarok Conflux room types is essential for maintaining high HP, accumulating currency, and obtaining the best buffs before facing major bosses.
The rooms are divided into five distinct categories, each marked by a specific gateway color and rune symbol. Choosing the wrong path early in a run can leave your character starved of offensive power-ups, making late-stage bosses like Ragnalia or Seofon incredibly tedious.
Skirmish Gateway (Common Combat)
Skirmish rooms are the baseline combat encounters. They feature waves of standard enemies (such as Goblin Soldiers, Wyverns, or standard Heralds). While easy to clear, they offer minimal rewards. Use these early in Depth 1 to build up initial combos, but avoid them in later depths unless no better option is available.
Elite Gateway (Hard Combat)
Elite rooms pit you against one or two mini-bosses, such as a Nazarbonju, a Griffin, or a Tayu'itar unit. These encounters are significantly more dangerous but reward a substantial amount of Resonance Points and high-tier Sigil chests. Clearing these efficiently requires rapid break setups or high stun values.
Hoard Gateway (Treasure & Rest)
Hoard rooms contain no combat. Instead, they feature 2 to 4 treasure chests containing upgrade materials (such as Rafale Coins, Damascus Crystals, and Weapon Transcendence essences) along with a healing spring that restores 100% HP and refills your Green Potions. These rooms are vital for survival but offer zero Resonance Points, meaning they do not contribute to your power-up draft economy.
Anomaly Gateway (Rare Monster)
Marked by a shimmering gold gateway, Anomaly rooms feature rare encounters like Golden Slimes or Silver Slimes. These enemies do not attack but will attempt to flee after a strict 45-second timer. Defeating them yields massive Resonance Points and occasionally drops rare S-tier Sigils like Warpath+ or War Elemental+. Always prioritize Anomaly rooms over all other options.
Apex Gateway (Boss Encounter)
These rooms appear at fixed intervals (typically every 3 to 5 rooms depending on the depth). They feature major bosses from the base game or the Endless Ragnarok expansion, such as Furycane, Vulkan Bolla, or Ragnalia. Defeating an Apex boss rewards a Choice Draft, allowing you to select from three high-tier Master Trait upgrades.
| Room Type | Primary Reward | Danger Level | Priority (1-5, High to Low) | Strategy Tip |
|---|---|---|---|---|
| Anomaly Gateway | Golden Slimes, Massive RP, Rare Sigils | Low | 1 | Save high-cooldown skills to burst down Slimes before they escape. |
| Elite Gateway | High RP, Sigil Chests, Master Trait Points | High | 2 | Focus on breaking the elite monster quickly to skip dangerous phases. |
| Hoard Gateway | Materials, HP Recovery, Potion Refills | None | 3 | Enter only when below 40% HP or when lacking potions before a boss. |
| Apex Gateway | Boss Materials, Choice Draft Power-ups | Very High | Mandatory | Ensure your SBA gauge is charged before entering this room. |
| Skirmish Gateway | Low RP, Common Materials | Low | 4 | Avoid in Depths 3 and deeper; the reward scaling is too low. |
Resonance Points and the Power-Up Economy
To buy and upgrade your abilities at the Shrines of Resonance located between floors, you must accumulate Endless Ragnarok Conflux resonance points (RP). Managing this currency is the backbone of any successful Endless Ragnarok Conflux strategy.
RP is earned by defeating enemies, completing speed-clear challenges within rooms, and opening chests. Spending your RP wisely prevents you from being underpowered during the late-game boss fights on Chaos difficulty, where enemies can easily one-shot characters who lack defensive scaling or high-tier offensive buffs.
The Cost of Rerolling
At each Shrine of Resonance, you are presented with three random power-ups. If none of these power-ups fit your character's build, you can spend RP to reroll the selection. However, the cost of rerolling increases exponentially with each use within a single depth:
- First Reroll: 10 RP
- Second Reroll: 25 RP
- Third Reroll: 50 RP
- Fourth Reroll: 100 RP
Because of this scaling, it is highly recommended to never reroll more than twice at a single shrine. Instead, accept a B-tier utility power-up and save your RP for the next shrine, where the reroll cost resets to its base value.
Upgrading Existing Power-ups
Instead of buying new power-ups, you can spend RP to upgrade power-ups you already own. Upgrading a Tier I power-up to Tier II costs 50 RP, while upgrading from Tier II to Tier III (the maximum level) costs 120 RP. Upgraded power-ups provide massive stat jumps, often doubling the effectiveness of the base trait. Prioritize maxing out key offensive power-ups (like Aetheric Surge or Stout Heart Variant) before buying a wide array of low-level utility buffs.
| Upgrade Level | RP Cost | Stat Increase (Offensive) | Stat Increase (Defensive) | Recommended Action |
|---|---|---|---|---|
| Tier I Purchase | 40 RP | Base Effect | Base Effect | Buy if it matches your build archetype. |
| Tier II Upgrade | 50 RP | +50% of Base Value | +60% of Base Value | Priority upgrade for your primary damage source. |
| Tier III Upgrade | 120 RP | +120% of Base Value | +150% of Base Value | Max out only your top two core power-ups. |
Tier List of Best Conflux Power-Ups
To maximize your efficiency, you must select power-ups that build off your character's core mechanics. The power-ups in the Conflux are divided into three main categories: Offensive, Defensive, and Utility/Economy. The following tier list ranks the most impactful upgrades available in the current expansion meta.
SS-Tier (Universal Must-Picks)
- Aetheric Surge: Increases Skill Damage by 15%/30%/50% and reduces Skill Cooldowns by 5%/10%/20%. This is the single best power-up for skill-heavy DPS characters like Cagliostro, Lancelot, and the new DLC character Beatrix.
- Stout Heart Variant: Grants the Stout Heart effect (preventing interruption from enemy attacks) and reduces damage taken by 10%/15%/25%. This allows you to play aggressively and maintain your attack strings during chaotic boss fights.
- Lifesteal Echo: Converts 1%/2%/4% of all damage dealt into HP recovery, up to a cap of 500/1000/2000 HP per hit. Combined with high attack-speed characters like Zeta or Charlotta, this power-up makes you virtually immortal in Skirmish and Elite rooms.
S-Tier (Strong Synergies)
- SBA Charge Boost: Increases Skybound Art (SBA) gauge gain rate by 15%/30%/45%. Essential for triggering Primal Bursts with your equipped summons (such as Lucilius or Rolan) during link time.
- Critical Precision: Increases Critical Hit Rate by 10%/20%/30% and Critical Damage by 15%/25%/40%. Excellent for characters who have not yet capped their critical stats via Weapon Transcendence Guide upgrades.
- Boundary Breaker: Increases Damage Cap by 10%/15%/20%. Essential for late-game runs where your characters are already hitting the base game's damage limits.
A-Tier (Situational Utility)
- Resonance Attunement: Increases RP gained from all sources by 10%/20%/30%. Only pick this if it appears in Depth 1 or 2; buying it later in a run does not provide enough return on investment to justify the initial RP cost.
- Swift Step: Increases Dodge count by 1/2/3 and increases the perfect dodge invincibility window by 0.5/1.0/1.5 seconds. Extremely useful for high-mobility playstyles or when fighting fast bosses like Seofon.
| Power-Up Name | Category | Tier | Base Effect (Tier I) | Max Effect (Tier III) | Best Character Fits |
|---|---|---|---|---|---|
| Aetheric Surge | Offensive | SS | +15% Skill Damage, -5% Cooldown | +50% Skill Damage, -20% Cooldown | Beatrix, Cagliostro, Io |
| Stout Heart Variant | Defensive | SS | Grants Stout Heart, -10% Damage Taken | Grants Stout Heart, -25% Damage Taken | Vaseraga, Gallanza, Siegfried |
| Lifesteal Echo | Defensive | SS | 1% Lifesteal (500 HP Cap) | 4% Lifesteal (2000 HP Cap) | Lancelot, Charlotta, Zeta |
| SBA Charge Boost | Utility | S | +15% SBA Gauge Gain | +45% SBA Gauge Gain | Sandalphon, Captain, Id |
| Boundary Breaker | Offensive | S | +10% Damage Cap | +20% Damage Cap | All Characters |
| Resonance Attunement | Economy | A | +10% RP Gained | +30% RP Gained | Best for early Depth runs |
Character-Specific Conflux Strategies
Different characters require distinct power-up profiles to succeed in the Conflux. While a general offensive build works for basic runs, tailoring your draft choices to your character's specific mechanics will make Chaos-difficulty runs much smoother.
For comprehensive details on character progression and unlocking their advanced capabilities, refer to our Master Traits Progression guide.
Sandalphon (Supreme Primarch Optimization)
Sandalphon remains the strongest character in the game due to his Supreme Primarch Mode. When drafting power-ups for Sandalphon, focus entirely on SBA generation and Light-element amplification.
- Prioritize SBA Charge Boost to enter Supreme Primarch Mode as quickly as possible.
- Draft Aetheric Surge to boost the damage of his lightstep sword wave spam.
- Avoid defensive power-ups; Sandalphon's inherent dodge frames and healing abilities are sufficient to keep him alive.
- For more details on optimizing his gear and sigils, see the Sandalphon Build Guide.
Beatrix (Delta Clock Acceleration)
Beatrix relies on maintaining her Delta Clock mechanic to dish out massive DPS. If her cooldowns are too long, she loses her buff windows and her damage output drops significantly.
- Draft Aetheric Surge and any cooldown reduction perks immediately to keep her skills active.
- Select Stout Heart Variant so she does not get interrupted while executing her precise attack timings.
- Look for the Boundary Breaker power-up to ensure her high-multiplier finishers do not hit the damage cap.
- Learn the exact timing windows for her skills in our Beatrix Delta Clock Guide.
Vaseraga (Charged Attack Focus)
Vaseraga thrives on low-health high-reward playstyles. His charged attacks deal massive damage but leave him vulnerable to fast-moving bosses.
- Prioritize Stout Heart Variant and Lifesteal Echo to sustain through enemy attacks while charging.
- Select power-ups that increase Charged Attack Damage and reduce Charge Time.
- Avoid shield-generating power-ups, as Vaseraga needs to take minor damage to trigger some of his low-HP offensive buffs.
Maglielle (Shield and Flying Weapons)
As a support and mid-range DPS, Maglielle relies on her flying weapons to deal damage while she protects the party with barriers.
- Focus on power-ups that increase Shield Durability and reduce Skill Cooldowns.
- Select Boundary Breaker to boost the damage of her flying weapon attacks.
- Draft SBA Charge Boost to help her cast her supportive Skybound Arts more frequently.
Step-by-Step Pathing Strategy for Deep Runs
To consistently clear the Conflux up to Depth 5 and beyond, you must follow a structured pathing plan. Randomly picking doors will result in a disjointed build that cannot bypass the strict DPS checks of the final bosses.
[Depth 1: Setup] -> Prioritize Anomaly & Skirmish (Build RP) -> Shop (Buy Tier I Core Power-Up)
|
[Depth 2: Scaling] -> Prioritize Elite Rooms -> Shop (Upgrade Core Power-Up to Tier II)
|
[Depth 3: Mid-Boss] -> Apex Room -> Draft Master Trait -> Shop (Buy Utility/Defensive Power-Up)
|
[Depth 4: Preparation] -> Hoard Rooms (Refill Potions) -> Shop (Max Core Power-Up to Tier III)
|
[Depth 5: Final Encounter] -> Apex Room (Beelzebub / The World / Ragnalia)
Depth 1: The Setup Phase
- Goal: Accumulate at least 150 RP and secure your first core offensive power-up.
- Pathing: Choose Anomaly rooms first, followed by Skirmish rooms. Avoid Elite rooms here, as your character lacks the damage to clear them quickly enough to beat the bonus timer.
- Shrine Action: Purchase one SS-Tier offensive power-up (e.g., Aetheric Surge). Do not reroll more than once.
Depth 2: The Scaling Phase
- Goal: Upgrade your core power-up and acquire a defensive buffer.
- Pathing: Prioritize Elite rooms. Your character now has enough damage to clear these encounters within the bonus limit, yielding high RP rewards.
- Shrine Action: Upgrade your core offensive power-up to Tier II. Purchase a defensive power-up like Stout Heart Variant or Lifesteal Echo.
Depth 3: The Mid-Boss Phase
- Goal: Defeat the mid-depth Apex boss (such as Furycane or Seofon) and secure your first Master Trait choice.
- Pathing: Head straight for the Apex Gateway.
- Combat Strategy: Save your SBA for the boss's Overdrive state. If you have unlocked the Summon System Mechanics, summon Lucilius or Rolan during link time to trigger a Primal Burst and skip the boss's most dangerous phase.
Depth 4: The Preparation Phase
- Goal: Maximize your primary stats and secure full health/potions for the final boss.
- Pathing: Prioritize Hoard rooms to refill your Green Potions and gather any remaining Weapon Transcendence materials. If your HP is full, choose Elite rooms to gather final RP.
- Shrine Action: Upgrade your core power-up to Tier III. Reroll up to twice to find Boundary Breaker or Critical Precision to maximize your damage output.
Depth 5: The Final Encounter
- Goal: Defeat the final Apex boss (Beelzebub, The World, or Ragnalia) on Chaos difficulty.
- Combat Strategy: The boss will have massive HP pools and can easily wipe your character with single attacks. Focus on dodging and utilizing your perfect dodge invincibility frames. Only attack during recovery animations or when the boss is in Break status.
| Depth | Target RP | Key Power-up Benchmark | Recommended Room Choice | Boss Encounter |
|---|---|---|---|---|
| Depth 1 | 150+ RP | 1x Tier I Offensive | Anomaly > Skirmish | None (Mini-bosses only) |
| Depth 2 | 300+ RP | 1x Tier II Offensive, 1x Tier I Defensive | Elite > Anomaly | None |
| Depth 3 | 450+ RP | 1x Tier II Offensive, 1x Tier II Defensive | Apex Gateway | Seofon & Tweyen / Furycane |
| Depth 4 | 600+ RP | 1x Tier III Offensive, 2x Tier II Utility | Hoard (if low HP) > Elite | None |
| Depth 5 | N/A | Maxed Build (Tier III Core + S-Tiers) | Apex Gateway | Beelzebub / The World / Ragnalia |
To learn more about the developers behind this expansion and future content updates, visit the Cygames Official Granblue Fantasy: Relink Portal.
Frequently Asked Questions
What is the fastest way to earn Resonance Points (RP) in the Conflux?
The fastest way to earn RP is by prioritizing Anomaly rooms and clearing Elite rooms within their designated speed-run timers. Anomaly rooms feature Slimes that drop massive amounts of RP upon defeat, while clearing Elite rooms quickly grants a "Speed Clear" bonus that increases your RP payout by up to 50%.
Can I use my summons in any Conflux room?
No, the Summon System is restricted. You can only summon primal beasts like Lucilius or Rolan in Chaos-difficulty quests and during Apex Gateway boss fights within the Conflux. They cannot be summoned in standard Skirmish or Hoard rooms.
Does Weapon Transcendence carry over into the Conflux?
Yes, all Weapon Transcendence upgrades, including swappable traits (Slot II and Slot IV) and Slot EX rewards, carry over into the Conflux. Having a fully transcended Terminus or Ascension weapon gives you a massive stat advantage, allowing you to breeze through the early depths of the run.
Should I prioritize buying new power-ups or upgrading my current ones?
You should always prioritize upgrading your core offensive power-ups to Tier II and Tier III before buying new ones. A single Tier III power-up (like a 50% Skill Damage boost from Aetheric Surge) is significantly more impactful than three different Tier I power-ups that do not synergize with your character's main source of damage.